FromTheVoid Devlog #3
Hi again!
I have finished most of the basis for the units and their interactions including Damage, ActionPoint expendature, and more!
Each unit now has their moves attached and whenever they are selected, buttons are created that reflect the moves they have and their ActionPoint cost. This was quite a challenge for me as I had to learn how to change the functionality (onClick) on buttons and have each button reflect the corresponding move it was created for. A very frustrating process but I learned a lot. It improved my code, and I now understand the process for future implementations.
As an added change, The selected enemy's light changes red.


The above three images are the result of the basic attack performed by the sniper unit. The first image shows a new Stats display intended to display the stats of an enemy when you double click on them. In the second image we can see the enemy is currently at 25 health, while the first image shows them at 100, thus indicating the sniper dealt 75 damage to the enemy. In the third image, the sniper only has 25 AP, indicating the basic move consumed 75 AP.
Over the coming days I will be working on stabilizing the current implementations and working on the enemy turn. I will also be working on movement, so you can move your unit to a suitable place on the battlefield.
Thank you for reading!
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FromTheVoid
| Status | Prototype |
| Author | Winterleaf56 |
| Genre | Strategy |
More posts
- FromTheVoid Devlog #6Jun 28, 2025
- FromTheVoid Devlog #5Jun 18, 2025
- FromTheVoid Devlog #4Dec 27, 2024
- FromTheVoid Devlog #2Dec 13, 2024
- FromTheVoid Devlog #1Dec 13, 2024
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